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	<title>Comments on: Gilrec Again</title>
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	<link>http://www.thefarreaches.com/comics/original-story/gag-strips-e-g-nonsense/gilrec-again/</link>
	<description>An Epic Adventure in the Far Reaches of Space</description>
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		<title>By: Outlandish</title>
		<link>http://www.thefarreaches.com/comics/original-story/gag-strips-e-g-nonsense/gilrec-again/comment-page-1/#comment-2756</link>
		<dc:creator>Outlandish</dc:creator>
		<pubDate>Wed, 03 Feb 2010 18:27:16 +0000</pubDate>
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		<description>Yes, I&#039;ve thought about 3d rendered backgrounds, both as reference and for finished art. Thanks for the link. 3d makes a big difference, even in the characters for reference.  :mrgreen:</description>
		<content:encoded><![CDATA[<p>Yes, I&#8217;ve thought about 3d rendered backgrounds, both as reference and for finished art. Thanks for the link. 3d makes a big difference, even in the characters for reference.  <img src='http://www.thefarreaches.com/wp-includes/images/smilies/icon_mrgreen.gif' alt=':mrgreen:' class='wp-smiley' /> </p>
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		<title>By: AndyW</title>
		<link>http://www.thefarreaches.com/comics/original-story/gag-strips-e-g-nonsense/gilrec-again/comment-page-1/#comment-2755</link>
		<dc:creator>AndyW</dc:creator>
		<pubDate>Tue, 02 Feb 2010 19:45:16 +0000</pubDate>
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		<description>Having about as much talent for drawing as a colour-blind sea slug, I can&#039;t offer much in the way of sensible comment. However, this comment (http://www.egscomics.com/egsnp/?date=2010-01-21) by Dan Shive of El Goonish Shive also mentions the problem of backgrounds.

I suppose you wouldn&#039;t re-use the same backgrounds often enough to make it worth 3d rendering them... ?</description>
		<content:encoded><![CDATA[<p>Having about as much talent for drawing as a colour-blind sea slug, I can&#8217;t offer much in the way of sensible comment. However, this comment (<a href="http://www.egscomics.com/egsnp/?date=2010-01-21" rel="nofollow">http://www.egscomics.com/egsnp/?date=2010-01-21</a>) by Dan Shive of El Goonish Shive also mentions the problem of backgrounds.</p>
<p>I suppose you wouldn&#8217;t re-use the same backgrounds often enough to make it worth 3d rendering them&#8230; ?</p>
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